In this episode of the Insider’s Guide, Yorkie 065 will take you through setting up your controller for better control, handling, and feel, and explore a new assist that comes with Update 4.
With Update 3, Project CARS 2 introduced new default settings for your controller. If you bought the game post-Update 3, these settings will be the ones that Project CARS 2 has defaulted to. However, if you bought the game prior to Update 3, and have not reset your profile since, you will still be using the earlier default settings (or any custom settings you have adjusted to). It is recommended that, if you’re not completely satisfied with the feel of your controller, to swap your older settings for these newer, optimized ones.
This guide will show you what controller configuration settings changed with Update 3, and give you a step-by-step explanation of how to swap the new defaults into your current settings.
With Update 4, meanwhile, comes the new Opposite Lock Assist which has been designed to help you control slides in-game when your car begins to oversteer.
Whilst the Opposite Lock Assist will automatically provide some steering input to counter the slide, player inputs will still be needed to properly catch or hold a slide. This assist is mainly intended for controllers and keyboards, but can also be used with a wheel, although it is recommended that wheel users keep this assist off.
Note: The Opposite Lock Assist is tied to, and scales with, the Speed Sensitivity option. A higher setting in the Speed Sensitivity option will offer a greater, more sensitive Opposite Lock Assist effect, whilst a lower Speed Sensitivity option will provide a smaller, weaker Opposite Lock Assist effect.
Now sit back and relax as Yorkie065 walks you through the newly recommended controller settings and Opposite Lock Assist in Project CARS 2.