Developer Blog #2 – Handling

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The physics and handling team at Slightly Mad Studios give an inside look at what fans can look forward to with the handling and feel of Project CARS 3 Nick Pope: Principal Vehicle Handling Designer: The brief for Project CARS 3 was to go back to basics a little, remove some of the clutter, and […]

Developer Blog #1 – Design and Physics

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Project CARS has always been about racing with your heart in your mouth as you push your limits in legendary race cars on epic tracks around the world—that unparalleled connection between driver, car, and surface that comes from our passion and the know-how we’ve acquired through the years, all of it validated by pro’ drivers. […]